Most of our players are seeing serious improvements in their pings. Most players are enjoying better in-game performance especially under certain conditions, for example during large battles. While we’re happy about these improvements, there are also reports of increased pings from some areas (like Australia, parts of Asia etc.).
In our current hosting situation, we’re the ones tasked with finding solutions for these issues. We’re currently automating the collection of data to identify players with bad routing (causing higher ping rates) so we can work on ways to improve things working with providers to fix problems. This is a very high priority for us and we’ll keep working on it proactively. Just know that we’re collecting your data as you play the game and we’ll be looking into your individual situation wherever there are connectivity issues. We believe that within a couple of weeks we’ll see improvements across the board.
We’ve already mentioned the work we’re doing on getting Darkfall to utilize multicore systems more efficiently. This will also be going in soon and we should be seeing further improvements to game performance.
Due to our hosting activities, we had to postpone our sprint presentation until next week. We’ll publish an activity report right after that. Right now we’re implementing the things we’ve been talking about in the past few weeks (and more) but until the sprint presentation there’s little to talk about. We’ve also been working on a new patch scheduled to go in next week.
In last week’s forward feature discussion, we got a lot and important feedback from the community. Many of the things we put out there for discussion were inspired by the community to begin with. Most of the things discussed, are moving forward on your positive feedback. One exception is making guard towers in capital cities more powerful: Some of your negative feedback on this makes sense, and we decided to go back to the drawing board on this.
Thank you for reading
TL;DR:
Questo aggiornamento si dedica esclusivamente ad aspetti tecnici:
- Sono stati cambiati gli host di entrambi i server, rispettivamente il server EU-1 è ora situato ad Amsterdam, NA-1 a Chicago. Se riscontrate problemi di ping è probabilmente a causa di problemi di routing (quindi lato router, non causati dal server). Una soluzione veloce e indolore è chiamare il vostro ISP.
- Stanno lavorando per far in modo che Darkfall sfrutti i sistemi multicore in modo più efficiente.
- Una nuova patch arriverà la prossima settimana! I contenuti sono al momento ignoti..
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